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*** Scanner Ranges ***
01 AU = 0.149.000.000 03 AU = 0.447.000.000 07 AU = 1.043.000.000 48 AU = 7.152.000.000 Max Scanner Range = 14.413 AU (2.147.483.647/149.000.000)
*** Targeting systems ***
Amarr - Radar Caldary - Gravimetric Gallente - Magnetometric Minmatarr - Ladar
*** Jammers ***
Amarr - Radar = White Noise Caldari - Gravimetric = Spatial Destabilizer Gallente - Magnetometric = Ion Field Minmatarr - Ladar = Phase Inverter
*** Exploration help ***
Ladar to find Gas Clouds Radar to find Hacking Sites Magnetometric to find Archeological sites Gravimetric to find Hidden asteroid fields. multispec= yes or no, is there something prob |
*** Damage types done ***
Amarr Navy: EM / Thermal Ammatar Navy: EM / Thermal / Kinetic Angel: Kinetic / Explosive Angel Cartel: Explosive / Kinetic / Thermal Blood Raiders - Thermal / EM Bounty Hunters: EM / Explosive / Kinetic Caldari - Kinetic / Thermal Caldari Navy: Thermal / Kinetic / Explosives Cent: EM / Thermal Core: Kinetic / Thermal Corpii/corpum/corpus - EM / Thermal Dark Blood: EM / Thermal Domination: Explosive / Kinetic / EM Dread Guristas: Thermal / Kinetic Freedom Fighters: EM / Kinetic / Explosive Gallente: Kinetic/Thermal Gallente Navy: Kinetic / Thermal / Explosives Gist: Explosives / Kinetic / EM Guristas (Mercenary) - Kinetic / Thermal Odamian - Kinetic / Thermal Khanid Kingdom: EM / Thermal Mercenary - EM / Thermal, Kinetic Missles Minmatar Navy: Explosives / Kinetic / EM Minmatar Fleet - Thermal / Explosive Minmatar Freedom - only Kinetic Mordus Legion: Thermal / Kinetic Pith: Thermal / Kinetic Rogue Drones - EM / Thermal Rogue Drone: Kinetic/thermal Rogue Pirate - EM / Explosive / Kinetic Sansha's Nation - EM / Thermal Serpentis - Thermal / Kinetic Shadow Serpentis: Kinetic / Thermal Thukker Tribe - Explosive / Thermal Zazzmatazz: Thermal / Kinetic / Explosive
*** Damage types to use ***
Angel - EM(shields)/Exp(Armor) & Thermal Amarr Navy - EM(shield)/Exp(Armor) Blood - Em Caldary Navy - Exp/Kinetic/Thermal Guristas - EM(shields)/Exp(Armor)/Thermal & Kinetic Khanid - EM(shields)/Exp(Armor) Mercenary - Exp Mordus - EM(shield)/Exp(Armor) Odamian - EM(shield)/Exp(Armor) Rogue Pirate- EM(shield)/Exp(Armor) Sansha - Em Serpentis - Thermal Seven - EM(shield)/Exp/Kinetic(Amour) Zazzmatazz - EM(shield)/Exp(Armor)
*** Hardeners to use ***
Angel - All Amarr Navy - EM/Thermal Blood - EM/Thermal Caldary navy - Kinetic/Thermal Gurista, Mordus, Gallente - Kinetic/Thermal Mercenary - EM/Thermal/ (Kinetik (missiles) Mordus - Kinetic/thermal Khanid - EM/Thermal Rogue Pirate - EM/Explosive/Kinetic Sansha - EM/Thermal Serpentis - Kinetic/Thermal Zazzmatazz - all types of dmg
***Laser*** Modulated--Anode--Modal--Afocal Rails prototype--Compressed--Scout--Carbide Projectile Scout--Prototype--Gallium--Carbine Missiles Arbalest--xr3200--Limos--Malkuth |
*** Mission types ***
Administration: 50% Kill, 50% Courier Advisory: 34% Kill, 66% Courier Archives: 5% Kill, 90% Courier, 5% Trade Astrosurveying: 40% Kill, 30% Courier, 25% Mining, 5% Trade Command: 97% Kill, 3% Courier Distribution: 5% Kill, 95% Courier Intelligence: 85% Kill, 15% Courier Internal Security: 95% Kill, 5% Courier Legal: 50% Kill, 50% Courier Manufacturing: 5% Kill, 95% Courier Marketing: 5% Kill, 95% Courier Mining: 5% Kill, 85% Courier, 10% Mining (II) Production: 5% Kill, 95% Courier Public Relations: 34% Kill, 66% Courier R&D;*: 0% Kill, 50% Courier(S), 50% Trade Security: 90% Kill, 5% Courier, 5% Trade Storage: 5% Kill, 95% Courier(L) Surveillance: 95% Kill, 5% Courier
*** Agent LP reward Offers ***
001.5K - +1 Attribute Implants 009K - +2 Attribute Implants 010K - +3 Attribute Implants 015K - Special Connections Skill Books 100K - Navy Issue Frigates 250K - Navy Issue Cruisers 300K - Multiple +3 Attribute Implants 400K - +4 Attribute Implants 450K - +5 Attribute Implants 500K (+ rare tags) - Faction Battleships 600K - Pre-built Faction Battleships
*** Complexes: maxiumum ship allowed - ***
1/10 Frigate 2/10 Destroyer 3/10 Cruiser 4/10 Battle Cruiser 5/10 Battle Ship
*** COSMOS constellations: ***
Ani (Minmatar space) Araz: (Amar space) Algintal (Gallente space) Audesder (special) Okkelen (Caldari space) Kenobanala (special)
*** Security status: Empire restrictions- ***
Below -2 = not in 1.0 sec systems Below -2.5 = not in 0.9 sec systems Below -3 = not in 0.8 sec systems Below -3.5 = not in 0.7 systems Below -4 = not in 0.6 systems Below -4.5 = not in 0.5 systems -5 or below = KOS in all empire. |
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